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Cloud Chamber

Gameplay Engineer

Novato, California, United StatesFrom $85.7kmidAdded 2 days ago

About this role

Cloud Chamber is seeking a Gameplay Engineer to develop core gameplay systems for the upcoming BioShock title. You'll collaborate with design, art, and engineering teams to implement player-centric features using Unreal Engine 5, bridging creative vision with technical execution.

What you'll do

  • Architect and implement gameplay systems for player mechanics, camera, weapons, and character controls
  • Collaborate with design and art teams to translate creative concepts into functional gameplay
  • Adapt existing Unreal Engine 5 systems and develop new technology to meet project requirements
  • Identify and solve technical risks and developmental obstacles
  • Partner with animation and audio teams to integrate gameplay features
  • Stay current with industry technological advancements and best practices

What they're looking for

  • C/C++ programming with 3D math proficiency
  • Object-oriented design principles
  • Unreal Engine 5 experience
  • Player-centric systems (character, camera, controls)
  • Debugging and problem-solving
  • Data structures and algorithms
  • Console development experience
  • Code quality and testing procedures
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