Cloud Chamber
Gameplay Engineer
Novato, California, United StatesFrom $85.7kmidAdded 2 days ago
About this role
Cloud Chamber is seeking a Gameplay Engineer to develop core gameplay systems for the upcoming BioShock title. You'll collaborate with design, art, and engineering teams to implement player-centric features using Unreal Engine 5, bridging creative vision with technical execution.
What you'll do
- Architect and implement gameplay systems for player mechanics, camera, weapons, and character controls
- Collaborate with design and art teams to translate creative concepts into functional gameplay
- Adapt existing Unreal Engine 5 systems and develop new technology to meet project requirements
- Identify and solve technical risks and developmental obstacles
- Partner with animation and audio teams to integrate gameplay features
- Stay current with industry technological advancements and best practices
What they're looking for
- C/C++ programming with 3D math proficiency
- Object-oriented design principles
- Unreal Engine 5 experience
- Player-centric systems (character, camera, controls)
- Debugging and problem-solving
- Data structures and algorithms
- Console development experience
- Code quality and testing procedures
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