Meshy
Generative AI - Graphics Engineer
Shanghai (Remote)fulltimemidAdded 2 days ago
About this role
Meshy is seeking a Graphics Engineer proficient in C++ and GPU programming to enhance their cutting-edge 3D generative AI technologies. This role involves collaborating with various teams to develop high-performance graphics systems and support the creation of innovative 3D content pipelines.
What you'll do
- Develop and optimize graphics components such as rendering kernels and geometry operators.
- Create production-quality pipelines that integrate with data and artist-facing applications.
- Ensure interoperability across GPU clusters, cloud environments, and local tools.
- Collaborate with artists and researchers to meet creative demands with technical solutions.
- Contribute to tools, documentation, and open-source initiatives to improve graphics capabilities.
What they're looking for
- Expertise in C++ and GPU programming
- Strong mathematical background in computer graphics
- Experience in building production-grade graphics systems
- Solid engineering discipline and clean coding practices
- Familiarity with major DCC tools (e.g., Houdini, Blender, Maya)
- Knowledge of AAA game development or VFX pipelines
- Contributions to open-source graphics projects
- Publications in recognized CG venues (e.g., SIGGRAPH)
Benefits
- Join a pioneering team in generative AI and computer graphics
- Collaborative and innovative company culture
- Opportunities for professional development
- Engagement with industry leaders and cutting-edge technology
- Empathy-driven workplace with a focus on quality and creativity
- Flexibility in work and direct communication culture
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