Roblox
Software Engineer, Creator
About this role
Roblox seeks a Software Engineer to build full-stack features for the Creator Experience LiveOps platform, enabling creators to manage live operations through remote configs, A/B testing, and audience segmentation. You'll own projects end-to-end across backend services and a TypeScript/React web app, working closely with senior engineers, product, and design teams.
What you'll do
- Develop and ship full-stack features across config, experimentation, and segmentation surfaces
- Own projects from specification through launch with guidance from senior/principal engineers
- Collaborate with product, design, and data platform teams to deliver well-instrumented features
- Participate in code reviews, knowledge sharing, and on-call rotation
- Build backend services and creator-hub UI components using TypeScript/React
- Ensure feature quality through testing, monitoring, and post-launch follow-up
What they're looking for
- Full-stack development (backend and frontend)
- TypeScript and React
- Backend service architecture and design
- Web application development
- Software testing and monitoring
- Cross-functional collaboration and communication
- System design and problem-solving
- API design and integration
Benefits
- Equity compensation
- Comprehensive benefits package
- Flexible office schedule (Tue-Thu onsite, Mon/Fri optional)
- Mentorship from senior and principal engineers
- Opportunity to impact millions of creators globally
- Work on scalable platform infrastructure
Opens the official application on the employer’s site. No login required.
Roblox
Roblox operates an immersive gaming platform connecting millions of users globally, focusing on real-time multiplayer experiences, social features, and content sharing. The company is hiring Software Engineers across systems, networking, caching, data engineering, and social features to scale their platform and enhance user engagement.
- Website
- roblox.com
Likely interview questions
- Describe your experience building full-stack features—how comfortable are you moving between backend and frontend, and how do you approach learning a new tech stack?
- Walk us through a project you owned end-to-end, from spec to launch. What challenges did you face and how did you ensure quality after shipping?