PlayStation Global
Software Development Engineer in Test II - Contractor
About this role
Sony Interactive Entertainment seeks a Software Development Engineer in Test II to build and maintain test automation frameworks for PlayStation's mobile app. This 12-month contract role involves designing QA strategies, implementing automated testing, managing CI/CD pipelines with Jenkins, and collaborating with developers to ensure feature quality.
What you'll do
- Review product requirements and design effective testing strategies for PlayStation features
- Build and maintain test automation frameworks and CI/CD infrastructure
- Develop test plans, test cases, and implement UI testing for new features
- Manage Jenkins jobs, configure test pipelines, and maintain PS5 testing devices
- Report, track, and verify defects while supporting production deployments
- Collaborate with developers and product owners to ensure automated test coverage
What they're looking for
- Test automation frameworks (pytest, Appium)
- Programming languages (Python, JavaScript, or Java)
- CI/CD pipeline configuration (Jenkins)
- Git and deployment tools
- Test case management (JIRA, QTest/QMetry)
- QA test planning and execution
- Agile methodologies
- Problem-solving and cross-functional collaboration
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PlayStation Global
PlayStation Global builds gaming platforms and backend systems for PlayStation products, including console and mobile applications. The company is hiring software engineers across backend, frontend, testing, and systems infrastructure roles to support large-scale services and player experiences.
- Website
- playstation.com
Likely interview questions
- Walk us through your experience building and maintaining test automation frameworks—what challenges did you face and how did you overcome them?
- How have you configured and managed Jenkins jobs in a CI/CD pipeline, and what metrics did you track to measure automation effectiveness?