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The New York Times

iOS Engineer

New York, NYFrom $130kmidAdded today

About this role

The New York Times seeks an iOS Engineer to develop innovative features across multiple mobile apps including News, Games, and Cooking. You'll work hybrid in NYC on progressive iOS applications, collaborating with cross-functional teams to deliver world-class subscriber experiences.

What you'll do

  • Build and ship iOS features using Swift and SwiftUI, enhancing existing code and creating new functionality
  • Write clean, maintainable code with unit tests and participate in code reviews
  • Mentor other iOS engineers and contribute to architectural decisions and technical roadmaps
  • Integrate with internal NY Times services and external third-party APIs
  • Collaborate with QA, product, design, and native Android engineers to deliver robust features
  • Stay current on iOS technologies, best practices, and AI tooling for mobile development

What they're looking for

  • Swift and SwiftUI
  • iOS design patterns (MVVM/MVI, UIKit, Combine)
  • Memory management and multi-threading
  • CoreData or GRDB
  • Git/GitHub and code review practices
  • Dependency injection
  • CI/CD and mobile app release processes
  • Performance optimization and testing

Benefits

  • Medical, dental, and vision coverage
  • 401(k) company matching plan
  • Paid vacation, sick days, and parental leave
  • Tuition reimbursement and professional development
  • Employee stock purchase plan
  • Flexible Spending Accounts (FSAs)
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The New York Times

The New York Times builds digital platforms and products that deliver journalism through web, mobile, and multimedia experiences, supported by modern backend systems and AI-enhanced tools. The company is hiring software engineers, QA engineers, and full-stack developers to work across content management, audio/video features, AI-driven reader experiences, and internal developer tooling.

View all jobs at The New York Times

Likely interview questions

  • Walk us through your experience building iOS features from conception to App Store release—what was your role in each phase?
  • How do you approach mentoring other iOS engineers, and can you share an example of helping someone grow their technical skills?