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Anduril Industries

Software Engineer, Game Development

Costa Mesa, California, United StatesFrom $253kmidAdded 1 month ago

About this role

Anduril Industries seeks a Software Engineer to develop core visualization plugins for Sand Table, an AI-powered 3D command and control platform. You'll bridge C++ engine architecture with TypeScript scripting to create immersive, interactive showcases that demonstrate military defense capabilities to government leaders.

What you'll do

  • Architect and develop Sand Table plugins using Carbon extensibility framework with C++ and TypeScript
  • Collaborate with artists, designers, and systems engineers to integrate new data sources and visual features
  • Become subject matter expert on Carbon extensibility layer and provide APIs for other teams
  • Optimize C++ foundation code for performance and stability in real-time 3D environments
  • Diagnose and resolve complex technical challenges spanning engine, scripting, and artistic workflows
  • Deploy software directly with customers in dynamic operational environments

What they're looking for

  • C++ (strong proficiency in performance-critical codebases)
  • TypeScript for scripting and tooling
  • Game engine development or real-time 3D simulation
  • API and SDK design
  • Cross-functional collaboration
  • 3D math and real-time rendering concepts
  • Problem-solving in ambiguous technical tasks
  • Clean, maintainable code practices

Benefits

  • Competitive salary range: $166,000–$253,000 USD
  • Highly competitive equity grants
  • Top-tier benefits package
  • Fast-paced environment with visible mission impact
  • Opportunity to work on cutting-edge defense technology
  • Direct customer engagement and deployment experience
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Anduril Industries

Anduril Industries builds autonomous defense systems including underwater vehicles, unmanned aircraft, and electronic warfare platforms for the Department of Defense. The company is hiring across mechanical engineering, mission operations, software development, technical leadership, and advanced manufacturing roles to support the design, deployment, and production of these mission-critical systems.

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Likely interview questions

  • Walk us through your experience working with C++ in large, performance-critical codebases. What's the most complex optimization problem you've solved?
  • Describe your experience with game engine development or real-time 3D simulation. How have you approached extending or modifying engine functionality?