Skip to main content

Anduril Industries

Software Engineer, Rust

Broomfield, Colorado, United StatesFrom $167kmidAdded 1 month ago

About this role

Anduril Industries seeks a Software Engineer specializing in Rust to develop advanced algorithms and software for military applications. The role involves enhancing software systems for improved performance in real-time tracking and data fusion.

What you'll do

  • Lead a team on target tracking and state estimation projects
  • Architect and maintain complex software systems
  • Prototype algorithms for data fusion in agile environments
  • Develop high-performance Rust software for tactical systems
  • Design filters and estimators from sensor data
  • Analyze system performance using simulation and statistical techniques

What they're looking for

  • Proficiency in Rust programming
  • Strong understanding of algorithms
  • Experience in software architecture
  • Knowledge of sensor fusion techniques
  • Ability to work in agile development
  • Skills in statistical analysis
  • Familiarity with software design patterns
  • Expertise in real-time systems

Benefits

  • Opportunity to work on cutting-edge technology
  • Impactful role in defense industry
  • Collaborative team environment
  • Innovative projects with real-world applications
  • [Unknown]
Apply with Autofill

Opens the application — the Jobs AI extension fills it for you. Set up autofill

Opens the official application on the employer’s site. No login required.

Anduril Industries

Anduril Industries builds autonomous defense systems including underwater vehicles, unmanned aircraft, and electronic warfare platforms for the Department of Defense. The company is hiring across mechanical engineering, mission operations, software development, technical leadership, and advanced manufacturing roles to support the design, deployment, and production of these mission-critical systems.

View all jobs at Anduril Industries

Likely interview questions

  • Tell us about your experience developing high-performance real-time systems in Rust. How have you optimized for latency and throughput in production environments?
  • Describe your background with target tracking, state estimation, or sensor fusion algorithms. What specific filtering or estimation techniques have you implemented?