Eventualcomputing
Software Engineer, Multimodal Backend Systems
- Confirmed live in the last 24 hours
- $150k–$200k
- Mid level
- Full-time
- On-site · San Francisco
- Added 1 month ago
About this role
Eventual is building infrastructure for Physical AI, enabling teams to efficiently find and utilize vast amounts of video and sensor data. As a Software Engineer, you'll play a key role in building core products and architecture, focusing on high-performance, scalable systems that handle real-time video streams, robotics telemetry, and data curation workflows. You'll be a crucial contributor in a small, agile team tackling complex challenges and shaping the future of Physical AI.
What you'll do
- Design and optimize real-time WebRTC media pipelines for video streaming.
- Engineer high-throughput video ingestion and storage systems.
- Build spatial data pipelines for LiDAR and 3D datasets.
- Develop high throughput telemetry ingestion pipelines.
- Architect data-dense user interfaces with React and TypeScript.
- Implement agentic data-exploration and curation tools.
What they're looking for
- Rust
- Python
- React
- TypeScript
- WebRTC
- AWS S3
- GPU acceleration (NVENC/NVDEC)
Opens the application — the Jobs AI extension fills it for you. Set up autofill
Opens the official application on the employer’s site. No login required.
Eventualcomputing
- Industry
- Technology & Software
Likely interview questions
- Describe your experience building and optimizing real-time streaming pipelines.
- How would you approach scaling a system to handle petabyte-scale video data?