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Fab2

Rust Software Engineering Intern, Chip Design Tools - Winter

Austin$114k–$131kinterninternAdded 1 month ago

About this role

Fab2 is seeking a Rust Software Engineering Intern to contribute to the development of Studio, a novel browser-based platform for chip design. As a fullstack engineer, you’ll own features from design to deployment, working on tools like interactive editing, real-time collaboration, and GPU rendering. This role offers a unique opportunity to build impactful tools for chip and process engineers in a fast-paced, innovative environment.

What you'll do

  • Develop and implement interactive editing tools for chip design.
  • Design and build a collaborative document model for real-time syncing.
  • Contribute to the GPU canvas rendering engine for performance and efficiency.
  • Work on the sync engine for streaming edits between clients.
  • Implement simulation tools with interactive feedback.
  • Contribute to the overall architecture and evolution of Studio.

What they're looking for

  • Rust
  • WebAssembly
  • wgpu/WebGPU
  • Concurrency
  • Systems Programming
  • Data Structures
  • Algorithms
  • ECS (Bevy)
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Fab2

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Likely interview questions

  • Describe a time you optimized a slow piece of code. What was the initial problem, and what steps did you take to improve performance?
  • Explain your experience with concurrency and how you’ve handled potential race conditions.