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Mirage

Software Engineer, iOS

Union Square, New York City$175k–$275kfulltimemidAdded today

About this role

Join Mirage's iOS team to build cutting-edge creative tools that leverage AI for video production. You'll own end-to-end product experiences, working with SwiftUI, graphics rendering, and audio/video processing in a fast-paced startup environment in NYC.

What you'll do

  • Build native iOS products for creative video workflows with sophisticated UIs and graphics rendering
  • Collaborate with designers to conceptualize and ship user-facing experiences
  • Deliver projects end-to-end, scoping work and executing in a fast-paced environment
  • Instrument features, run A/B tests, and iterate using production data
  • Push technical boundaries of the iOS ecosystem for video and audio processing
  • Contribute to architectural decisions for a small, high-ownership team

What they're looking for

  • Native iOS development (Swift)
  • SwiftUI and reactive frameworks (Combine, RxSwift, or ReactiveSwift)
  • AVFoundation for audio/video processing
  • Core Animation and graphics rendering
  • Realm or mobile database expertise
  • Computer science fundamentals (algorithms, data structures)
  • Product thinking and user experience instincts
  • Metal or OpenGL (preferred)

Benefits

  • Medical, dental, and vision insurance
  • 401(k) with employer match
  • Commuter benefits
  • Catered lunches multiple days per week
  • Dinner stipend for late nights and nightly Grubhub subscription
  • Health & wellness perks, generous PTO, and monthly team events with multiple offsites annually
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Mirage

Mirage builds an AI-native video platform that leverages generative media and large language models to enable sophisticated video production, editing, and creative workflows. The company is hiring backend engineers, full-stack software engineers, ML engineers, and iOS developers to advance their AI-driven platform and enhance user experiences in web-based and mobile media creation.

View all jobs at Mirage

Likely interview questions

  • Describe a high-impact native mobile product you shipped—what was your specific contribution and how did you measure success?
  • How would you approach building a complex video editing UI with smooth animations and real-time performance on iOS?