Mirage
Software Engineer, iOS
About this role
Join Mirage's iOS team to build cutting-edge creative tools that leverage AI for video production. You'll own end-to-end product experiences, working with SwiftUI, graphics rendering, and audio/video processing in a fast-paced startup environment in NYC.
What you'll do
- Build native iOS products for creative video workflows with sophisticated UIs and graphics rendering
- Collaborate with designers to conceptualize and ship user-facing experiences
- Deliver projects end-to-end, scoping work and executing in a fast-paced environment
- Instrument features, run A/B tests, and iterate using production data
- Push technical boundaries of the iOS ecosystem for video and audio processing
- Contribute to architectural decisions for a small, high-ownership team
What they're looking for
- Native iOS development (Swift)
- SwiftUI and reactive frameworks (Combine, RxSwift, or ReactiveSwift)
- AVFoundation for audio/video processing
- Core Animation and graphics rendering
- Realm or mobile database expertise
- Computer science fundamentals (algorithms, data structures)
- Product thinking and user experience instincts
- Metal or OpenGL (preferred)
Benefits
- Medical, dental, and vision insurance
- 401(k) with employer match
- Commuter benefits
- Catered lunches multiple days per week
- Dinner stipend for late nights and nightly Grubhub subscription
- Health & wellness perks, generous PTO, and monthly team events with multiple offsites annually
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Mirage
Mirage builds an AI-native video platform that leverages generative media and large language models to enable sophisticated video production, editing, and creative workflows. The company is hiring backend engineers, full-stack software engineers, ML engineers, and iOS developers to advance their AI-driven platform and enhance user experiences in web-based and mobile media creation.
View all jobs at MirageLikely interview questions
- Describe a high-impact native mobile product you shipped—what was your specific contribution and how did you measure success?
- How would you approach building a complex video editing UI with smooth animations and real-time performance on iOS?