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SpaceX

Simulation Software Engineer (Vehicle Engineering)

Hawthorne, CA$125k–$195kmidAdded today

About this role

SpaceX seeks a Simulation Software Engineer to design and develop high-fidelity real-time simulation software supporting all vehicle flight systems. You'll build core simulation infrastructure modeling fluids, electronics, and multi-body physics while collaborating across engineering teams to create software critical to Falcon, Dragon, Starship, and other missions.

What you'll do

  • Develop and maintain high-fidelity real-time simulation software for SpaceX vehicles
  • Build prototypes to validate design concepts and identify technical constraints
  • Improve reliability and performance of simulation infrastructure
  • Collaborate with simulation users to develop new features and enhance user experience
  • Maintain software excellence standards and drive continuous improvement

What they're looking for

  • C++ development and software design
  • Classical physics and mathematics (algebra, calculus, geometry)
  • Distributed computing systems and networking protocols
  • Memory management and CPU scheduling
  • Debugging and performance optimization
  • Unit testing and software best practices
  • ROS2 and Gazebo (open source simulators)
  • Problem-solving and independent initiative

Benefits

  • Comprehensive medical, vision, and dental coverage
  • 401(k) retirement plan
  • Stock options and Employee Stock Purchase Plan
  • 3 weeks paid vacation plus 10+ paid holidays
  • Paid parental leave and disability insurance
  • Life insurance
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SpaceX

SpaceX develops advanced spacecraft and satellite systems, including the Starshield government satellite constellation and Starfall re-entry cargo capsule for global delivery. The company is hiring engineers in avionics integration, software test automation, mechanical design, and hardware reliability to validate flight-critical systems and ensure mission success.

Website
spacex.com
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Likely interview questions

  • Describe your experience developing simulation software and the physics systems you've modeled.
  • How have you optimized C++ code for real-time performance constraints?