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Anduril Industries

Software Engineer, Rust

Waltham, Massachusetts, United StatesFrom $194kmidAdded 2 days ago

About this role

Anduril Industries seeks a Rust Software Engineer to design and deploy high-performance tracking and state estimation systems for defense applications. You'll architect complex algorithms, lead a small team, and deliver mission-critical real-time software that transforms sensor data into actionable intelligence.

What you'll do

  • Lead technical direction for a small team specializing in target tracking and state estimation
  • Develop high-performance Rust software for real-time tactical and simulation systems
  • Design and implement filters, estimators, and probabilistic reasoning systems for sensor fusion
  • Architect and refactor complex codebases to improve performance, maintainability, and scalability
  • Prototype and validate state-of-the-art algorithms through high-fidelity simulations and statistical analysis
  • Customize tracking and estimation technologies for mission-critical customer use cases

What they're looking for

  • Rust programming and systems design
  • Target tracking and state estimation algorithms
  • Multi-sensor data fusion and probabilistic reasoning
  • Real-time systems and high-performance computing
  • Software architecture and design patterns
  • Kalman filtering or similar estimation techniques
  • Simulation and statistical validation methods
  • Leadership and technical mentoring
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Anduril Industries

Anduril Industries builds autonomous defense systems including underwater vehicles, unmanned aircraft, and electronic warfare platforms for the Department of Defense. The company is hiring across mechanical engineering, mission operations, software development, technical leadership, and advanced manufacturing roles to support the design, deployment, and production of these mission-critical systems.

View all jobs at Anduril Industries

Likely interview questions

  • Describe your experience implementing tracking algorithms like Kalman filters or particle filters in production systems.
  • How would you approach refactoring a legacy tracking codebase to improve both performance and maintainability in Rust?