Persona AI
Reinforcement Learning Engineer, Grasping
HoustonfulltimemidAdded today
About this role
Persona AI seeks a Reinforcement Learning Engineer to develop dexterous grasping policies for humanoid robots. You'll train RL agents in simulation and deploy them on real hardware, focusing on sim-to-real transfer and complex manipulation tasks.
What you'll do
- Train and refine RL policies for grasping, tool use, and in-hand manipulation tasks
- Develop sim-to-real transfer pipelines using MuJoCo and Isaac Lab simulators
- Design reward functions and curriculum strategies for complex grasping behaviors
- Test and debug policies on physical robotic hands in real-world conditions
- Integrate tactile sensing and feedback into grasp control systems
- Evaluate and benchmark grasping performance across diverse objects and scenarios
What they're looking for
- Reinforcement learning (RL) for robotic manipulation
- Python and deep learning frameworks (PyTorch, JAX)
- RL libraries (rsl_rl, skrl) and simulation environments
- Sim-to-real transfer techniques and domain randomization
- MuJoCo and Isaac Sim experience with mesh/collision preparation
- Hardware testing and real-world policy validation
- Reward shaping and policy evaluation methodologies
- Contact-rich manipulation and tactile sensor integration
Benefits
- Competitive compensation with performance-based bonus
- 99% employer-covered medical benefits
- Early-stage equity
- Competitive paid time off
- Paid company winter break (December 24 - January 2)
- Access to advanced hardware labs and cutting-edge robotics tools
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