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Persona AI

Reinforcement Learning Engineer, Grasping

HoustonfulltimemidAdded today

About this role

Persona AI seeks a Reinforcement Learning Engineer to develop dexterous grasping policies for humanoid robots. You'll train RL agents in simulation and deploy them on real hardware, focusing on sim-to-real transfer and complex manipulation tasks.

What you'll do

  • Train and refine RL policies for grasping, tool use, and in-hand manipulation tasks
  • Develop sim-to-real transfer pipelines using MuJoCo and Isaac Lab simulators
  • Design reward functions and curriculum strategies for complex grasping behaviors
  • Test and debug policies on physical robotic hands in real-world conditions
  • Integrate tactile sensing and feedback into grasp control systems
  • Evaluate and benchmark grasping performance across diverse objects and scenarios

What they're looking for

  • Reinforcement learning (RL) for robotic manipulation
  • Python and deep learning frameworks (PyTorch, JAX)
  • RL libraries (rsl_rl, skrl) and simulation environments
  • Sim-to-real transfer techniques and domain randomization
  • MuJoCo and Isaac Sim experience with mesh/collision preparation
  • Hardware testing and real-world policy validation
  • Reward shaping and policy evaluation methodologies
  • Contact-rich manipulation and tactile sensor integration

Benefits

  • Competitive compensation with performance-based bonus
  • 99% employer-covered medical benefits
  • Early-stage equity
  • Competitive paid time off
  • Paid company winter break (December 24 - January 2)
  • Access to advanced hardware labs and cutting-edge robotics tools
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