Roblox
Software Engineer, Creator Business
San Mateo, CA, United StatesFrom $196.8kfull-timemidAdded today
About this role
Roblox seeks a Software Engineer to build scalable systems powering the creator economy, focusing on monetization analytics, revenue reporting, payouts, and taxes. You'll own end-to-end projects requiring penny-perfect accuracy, collaborating across product, data science, and engineering teams.
What you'll do
- Build and maintain scalable, secure platforms for creator monetization and revenue operations
- Design and implement data pipelines for analytics and financial reporting systems
- Collaborate with product, data science, and design teams to refine requirements and drive projects
- Own end-to-end system design decisions for creator business features
- Contribute to microservices architecture and API design for financial operations
- Participate in recruiting and mentoring future engineering talent
What they're looking for
- Software engineering fundamentals (1-3 years experience)
- Data pipeline design and scaling
- Distributed systems architecture
- Microservices and API design
- Backend development
- Database and data management
- System design and scalability
- Collaboration and technical communication
Benefits
- Equity compensation
- Full benefits package
- Hybrid work arrangement (Tue-Thu onsite in San Mateo)
- Opportunity to shape creator economy platform
- High-impact, visible projects
- Recruitment and mentoring opportunities
Opens the official application on the employer’s site. No login required.
Roblox
Roblox operates an immersive gaming platform connecting millions of users globally, focusing on real-time multiplayer experiences, social features, and content sharing. The company is hiring Software Engineers across systems, networking, caching, data engineering, and social features to scale their platform and enhance user engagement.
- Website
- roblox.com
Likely interview questions
- Describe your experience building and scaling data pipelines—what challenges did you face and how did you solve them?
- Walk us through a system design project where you had to balance accuracy, scale, and reliability, particularly in financial or reporting contexts.