Bedrock Robotics
Internship 2027 Onboard Infrastructure Engineer, ML Inference
About this role
Bedrock Robotics seeks an intern to integrate large language models and vision-language-action models into autonomous heavy machinery's real-time control stack. You'll optimize multi-billion parameter models for edge deployment on NVIDIA Jetson hardware while maintaining strict latency requirements for construction equipment autonomy.
What you'll do
- Integrate open-source and proprietary LLM/VLA models into Rust-based onboard middleware alongside perception and control pipelines
- Profile and optimize model execution using TensorRT, vLLM, ExecuTorch, and custom edge inference runtimes for NVIDIA Jetson Thor
- Streamline sensor tokenization from cameras and LiDAR to feed real-time streams into models without introducing control loop latency
- Identify and eliminate performance bottlenecks across memory bandwidth, compute, and inter-process communication using profiling tools
- Validate optimizations directly on autonomous heavy machinery at company test sites
What they're looking for
- Rust or C++
- PyTorch or JAX
- GPU architecture and CUDA
- Parallel computing and multithreading
- OS and GPU scheduling, memory management
- Model optimization techniques (quantization, KV-cache management)
- Neural network deployment on edge hardware
- Robotics or multi-modal model experience
Opens the application — the Jobs AI extension fills it for you. Set up autofill
Opens the official application on the employer’s site. No login required.
Bedrock Robotics
Bedrock Robotics develops autonomous construction machinery powered by AI and robotics technology. The company is hiring for roles spanning developer infrastructure, simulation systems, hardware engineering, field robotics application, and frontend engineering to support the development and deployment of autonomous excavators and heavy equipment.
View all jobs at Bedrock RoboticsLikely interview questions
- Walk us through your experience optimizing neural networks for resource-constrained hardware—what bottlenecks did you encounter and how did you resolve them?
- Describe a time you profiled code to identify latency or throughput issues. Which tools did you use and what was the outcome?