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OpenAI

Software Engineer, Computer Use & Frontier Interfaces

San Francisco (Remote)$255k–$405kfulltimemidAdded 1 month ago

About this role

Join OpenAI's Computer Use & Frontier Interfaces team to design and build novel AI-native interfaces that transform how people interact with AI systems. You'll prototype and develop next-generation interaction paradigms across ChatGPT, Codex, and future products in a fast-moving, design-driven environment.

What you'll do

  • Design, prototype, and build novel AI-native interfaces and interaction models
  • Develop foundational technologies and frameworks for generative UI and computer use experiences
  • Collaborate with designers, product managers, and engineers to explore and validate new concepts
  • Build end-to-end prototypes and production systems that influence future OpenAI products
  • Establish technical direction and engineering best practices for an incubation-stage team
  • Participate in iterative development with focus on user feedback and rapid experimentation

What they're looking for

  • Strong software engineering fundamentals
  • User-facing product development experience
  • Desktop development (Apple, Windows, or equivalent platforms)
  • Rapid prototyping and system design
  • Product sense and UX thinking
  • Cross-functional collaboration
  • Comfort with ambiguity and fast-moving environments
  • Experience with zero-to-one product development
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OpenAI

OpenAI builds AI infrastructure and products, including large-scale data center campuses for AI computing and generative AI applications for enterprise customers. The company is hiring civil engineers, project engineers, electrical design engineers, data center R&D engineers, and AI deployment engineers to expand its infrastructure capabilities and help customers deploy AI solutions.

View all jobs at OpenAI

Likely interview questions

  • Tell us about a time you built a user-facing product from zero to one. How did you navigate ambiguity, and what was your process for validating whether you were solving the right problem?
  • Describe your experience with desktop or mobile platform development (Apple, Windows, etc.). What technical challenges did you face, and how did you approach building intuitive interfaces for those platforms?