PlayStation Global
Software Development Engineer in Test (Firmware and Driver SDET Contractor)
About this role
Sony Interactive Entertainment seeks a Software Development Engineer in Test Contractor to build and maintain automated test suites for PlayStation peripherals and firmware. You'll own test coverage across embedded systems and platform integration, working with C and Python to ensure quality and reliability of PlayStation Link devices across PS5, PlayStation Portal, and Windows.
What you'll do
- Develop and maintain automated tests in C for firmware and Python for platform integration
- Own and drive test coverage for assigned features with comprehensive automation suites
- Perform firmware integration testing on PlayStation 5, Portal, and Windows platforms
- Monitor test infrastructure, troubleshoot automation failures, and optimize performance
- Analyze test data to identify flaky tests and improve runtime efficiency
- Collaborate with QA, Development, and Product teams on test alignment and integration
What they're looking for
- Python scripting and automation
- C/C++ programming (modern C++ preferred)
- pytest and Appium automation tools
- Git version control
- Jenkins CI/CD pipeline configuration
- Test case management tools (qTest, TestRail)
- Firmware integration testing
- Embedded systems testing
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PlayStation Global
PlayStation Global builds gaming platforms and backend systems for PlayStation products, including console and mobile applications. The company is hiring software engineers across backend, frontend, testing, and systems infrastructure roles to support large-scale services and player experiences.
- Website
- playstation.com
Likely interview questions
- Describe your experience developing automated test suites for embedded firmware—what challenges did you encounter and how did you address them?
- How have you used pytest or similar frameworks to structure and scale test automation across multiple platforms?