PlayStation Global
Software Engineer II
About this role
Sony Interactive Entertainment is seeking a Software Engineer II for the Client Platform team in San Mateo to develop React-based cross-platform applications that power PlayStation experiences. You'll collaborate with engineers and designers to build core frameworks and shared libraries that millions of players depend on worldwide.
What you'll do
- Design, develop, test, and document React-based cross-platform applications with seamless user experiences
- Translate feature requirements from Product Owners into scalable, maintainable solutions
- Define architecture with cross-functional teams and establish best practices for performance, accessibility, and reliability
- Write comprehensive unit and component tests to maintain quality and prevent regressions
- Participate in peer code reviews and provide constructive feedback
- Explore emerging technologies through hackathons and contribute to evolving engineering standards
What they're looking for
- React and related tools/libraries
- JavaScript/TypeScript
- Cross-platform application development
- Unit and component testing (Jest or similar)
- Build tools (Webpack, Babel)
- GraphQL and RESTful APIs
- Docker and containerization
- Problem-solving and code quality focus
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PlayStation Global
PlayStation Global builds gaming platforms and backend systems for PlayStation products, including console and mobile applications. The company is hiring software engineers across backend, frontend, testing, and systems infrastructure roles to support large-scale services and player experiences.
- Website
- playstation.com
Likely interview questions
- Describe your experience building cross-platform React applications and how you've ensured consistency across different environments
- Walk us through your approach to designing performant, scalable component libraries that multiple teams rely on