PlayStation Global
Software Engineer II, Data Platform
About this role
Sony Interactive Entertainment seeks a Software Engineer II for their Data Platform team to build scalable systems powering PlayStation's data-driven features. You'll design and deploy large-scale data infrastructure supporting millions of users while collaborating across global engineering teams in a hybrid San Diego environment.
What you'll do
- Develop, test, and deploy high-quality code for data platform services
- Support data cataloging, analytics, and ETL/ELT pipeline capabilities
- Build services handling structured, semi-structured, and unstructured data types
- Identify performance bottlenecks and implement optimizations with senior guidance
- Participate in on-call rotation and troubleshoot production issues
- Document platform features and maintain clarity for internal consumers
What they're looking for
- Scala, Java, or Python
- Distributed systems design and development
- Data platform architecture
- ETL/ELT pipeline development
- Production troubleshooting and on-call support
- Testing and monitoring practices
- Cross-team collaboration
- Data engineering fundamentals
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PlayStation Global
PlayStation Global builds gaming platforms and backend systems for PlayStation products, including console and mobile applications. The company is hiring software engineers across backend, frontend, testing, and systems infrastructure roles to support large-scale services and player experiences.
- Website
- playstation.com
Likely interview questions
- Describe your experience building and scaling distributed data systems to support millions of users
- Walk us through a time you identified and resolved a performance bottleneck in a data pipeline