PlayStation Global
Software Engineer II, Data Platform
About this role
Sony Interactive Entertainment seeks a Software Engineer II for its Data Platform team to build scalable systems powering PlayStation's data-driven features. You'll develop high-performance data infrastructure supporting millions of users, working with global teams in a hybrid San Diego environment.
What you'll do
- Develop, test, and deploy production-quality code for data platform services
- Support data cataloging, analytics, and ETL/ELT pipeline capabilities
- Build services handling structured, semi-structured, and unstructured data formats
- Identify performance bottlenecks and implement optimizations with senior guidance
- Participate in on-call production support and troubleshoot critical issues
- Contribute platform documentation and present work in team demos
What they're looking for
- Distributed systems design and development
- Scala, Java, or Python programming
- Data platform architecture and scalability
- ETL/ELT pipeline development
- Production monitoring and deployment practices
- Cross-timezone collaboration and communication
- Data cataloging and analytics systems
- Testing and reliability engineering
Opens the application — the Jobs AI extension fills it for you. Set up autofill
Opens the official application on the employer’s site. No login required.
PlayStation Global
PlayStation Global builds gaming platforms and backend systems for PlayStation products, including console and mobile applications. The company is hiring software engineers across backend, frontend, testing, and systems infrastructure roles to support large-scale services and player experiences.
- Website
- playstation.com
Likely interview questions
- Describe your experience designing and deploying scalable distributed data systems at scale.
- Tell us about a complex data pipeline performance issue you diagnosed and resolved.