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SpaceX

New Graduate Engineer, Manufacturing (Starship)

Starbase, TXentryAdded today

About this role

SpaceX seeks a new graduate manufacturing engineer to support Starship and Super Heavy Booster production at Starbase, TX. You'll develop manufacturing processes, design tooling, manage production transitions, and solve complex hardware challenges while working closely with vehicle design and quality teams.

What you'll do

  • Develop and manage production procedures for transitioning parts and assemblies from development to high-rate manufacturing
  • Design CAD models and technical prints for flight hardware and tooling components
  • Execute qualification and acceptance testing for systems and tooling to meet hardware deadlines
  • Resolve manufacturing discrepancies and perform one-off analysis to determine solutions
  • Coordinate with vehicle analysts, suppliers, and quality teams to ensure designs meet requirements
  • Participate in design reviews and lead on-site engineering support for efficient part and assembly builds

What they're looking for

  • CAD modeling and technical drawing
  • Manufacturing process design and optimization
  • Mechanical testing and weld process development
  • Design for manufacturability
  • Data-driven decision making and trade studies
  • Engineering fundamentals and first-principles analysis
  • Hardware integration and build experience
  • Problem-solving under tight time constraints
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SpaceX

SpaceX develops advanced spacecraft and satellite systems, including the Starshield government satellite constellation and Starfall re-entry cargo capsule for global delivery. The company is hiring engineers in avionics integration, software test automation, mechanical design, and hardware reliability to validate flight-critical systems and ensure mission success.

Website
spacex.com
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Likely interview questions

  • Describe your hands-on experience building hardware or working on a manufacturing or integration project—what was your role and what did you accomplish?
  • Walk us through a time when you had to solve a manufacturing or design problem with incomplete information. How did you approach it?